
[WeaponStatic_40mm_2pdr_AT_Gun_Mk_II]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	40mm_2pdr_AT_Gun_Mk_II
IconName    	WeaponStatic\Medium_gun.mat
Gun         	UK\40mm_OQF_Mk_IX
SignNode    	Hook_40mm_2pdr_AT_Gun_Mk_II
SignType    	Generic
Hooks       	Hook_40mm_2pdr_AT_Gun_Mk_II
ParkAngle   	0
DamageType  	Normal
Collisions      stvol
//AimCollisions   stvol
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	12	12	12	12	12       12
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter
AttackModeArea  Mid
DamageThreshold	1

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	barrel 
//AimCollisions   barrel
AttackModeArea  Mid
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter 40mm_2pdr_AT_Gun_Mk_II
NeedSecondarySplashFragForInternal True
AttackModeArea  Mid
DamageThreshold	1
 

[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	xhead1 Body  shitok  xhead2    box lapa_l lapa_r
AimCollisions   xhead1
AttackModeArea  Mid
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	4	4	4	4	4	4
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Loader Shooter 40mm_2pdr_AT_Gun_Mk_II
IsTraceableWhenDead true
DamageThreshold	1
NeedSecondarySplashFragForInternal True



[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	40mm_2pdr_AT_Gun_Mk_II
Animator    	pk35_loader
HierNode    	Mask
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	loader
Hook_Out    	loader
VisThrough  true

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	40mm_2pdr_AT_Gun_Mk_II
Animator    	pk35_shooter
HierNode    	Mask
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	shooter
Hook_Out    	shooter
VisSector	True
VisSector0      vshooter_0 -10.5 10.5 1.9
VisSector1      vshooter_0 -60 60 1.0

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Loader
Crew01_Job  	Loader
Crew01_Unit 	Data/Units/Human/UK/Infantry_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Novice
Crew01_V_Level	Regular
Crew01_E_Level	Veteran
Crew01_N_Rank	Private
Crew01_R_Rank	Private
Crew01_V_Rank	Lance_Corporal
Crew01_E_Rank	Lance_Corporal
Crew01_N_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew01_R_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew01_V_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew01_E_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew02_CP   	Shooter
Crew02_Job  	Shooter
Crew02_Unit 	Data/Units/Human/UK/Infantry_afrika
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Lance_Corporal
Crew02_R_Rank	Corporal
Crew02_V_Rank	Sergeant
Crew02_E_Rank	Sergeant
Crew02_N_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew02_R_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew02_V_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI
Crew02_E_BpSet1	infantry_enfield_No4MkI_grenade_36mMkI

































































[VehicleSkin_UKSummer1]
Type        	VehicleSkin
Name        	UKSummer1
Skin        	Summer1
Division    	UKEmpty
Date1       	01.01.1939 31.12.1945


[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
TrailerHook 	zacep
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False


[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	140
Group1_Item01	Magazines\UK\40mm_Mk_IT_AP 140



