
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_hull1 x_hull2 x_hull3 x_hull4 x_hull5 
AimCollisions   x_hull1 x_hull4
Health      	230
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	True
isCritical  	True
Links       	Diesel Driver Passenger Passenger2 Passenger3 Passenger4 Passenger5 
DamageThreshold	1

[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_PassengerHatch]
Type        	Hatch
Name        	PassengerHatch
Parent      	Hull

[Decorator_Glass]
Type        	Decorator
Name        	Glass
DamageType  	Normal
Collisions  	x_glass1 x_glass2 
Health      	50
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Glass
IsBox       	False
isCritical  	False

[Decorator_Misk]
Type        	Decorator
Name        	Misk
DamageType  	Normal
Collisions  	x_fara1 x_fara2 x_fara3 x_zerk1 x_zerk2 
Health      	123
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_d1 x_hull7 x_hull8 x_hull9 
Health      	123
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
Links           	Hull


[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_transm1 x_transm2 x_transm3 x_bz1
AimCollisions   x_engine x_bz1
Health      	123
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	EQUIPMENT
IsBox       	True
isCritical  	True
Links           	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Small_Destroy
SoundEngine 	!!!dodgewc51_motor
SoundRpmMin 	500
SoundRpmMax 	2500
SoundStartDelay	2000
SoundGearNum	2
SoundRpmMin1	500
SoundRpmMax1	1800
SoundRpmTime1	3000
SoundRpmMin2	1300
SoundRpmMax2	2500
SoundRpmTime2	6000
SoundRpmEven	2300
SoundRpmDeltaUp	200
SoundRpmDeltaDown	200
SoundStart  	!!!dodgewc51_motor_start
SoundStop   	!!!dodgewc51_motor_stop
HeardRangeWork  25

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Dodge_Driver
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	commander
Hook_Out    	commander_out

[CrewPlacement_Passenger]
Type        	CrewPlacement
Name        	Passenger
Job         	Passenger
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	Dodge_Commander
HierNode    	Hook_Commander
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	commander
Hook_Out    	commander_out
VisBlind	True

[CrewPlacement_Passenger2]
Type        	CrewPlacement
Name        	Passenger2
Job         	Passenger2
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_passenger 
External    	False
Hook_In     	passenger_in_2
Hook_Out    	passenger_out_2
VisBlind	True

[CrewPlacement_Passenger3]
Type        	CrewPlacement
Name        	Passenger3
Job         	Passenger3
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_passenger2 
External    	False
Hook_In     	passenger_in_1
Hook_Out    	passenger_out_1
VisBlind	True

[CrewPlacement_Passenger4]
Type        	CrewPlacement
Name        	Passenger4
Job         	Passenger4
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_passenger3 
External    	False
Hook_In     	passenger_in_2
Hook_Out    	passenger_out_2
VisBlind	True

[CrewPlacement_Passenger5]
Type        	CrewPlacement
Name        	Passenger5
Job         	Passenger5
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_passenger4 
External    	False
Hook_In     	passenger_in_1
Hook_Out    	passenger_out_1
VisBlind	True

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Driver
Crew01_Job  	Driver
Crew01_Unit 	Data/Units/Human/USA/Infantry_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Private
Crew01_R_Rank	Private_1st_Class
Crew01_V_Rank	Corporal
Crew01_E_Rank	Corporal
Crew01_N_BpSet1	infantry_thompson_m1a1_granade
Crew01_R_BpSet1	infantry_thompson_m1a1_granade
Crew01_V_BpSet1	infantry_thompson_m1a1_granade
Crew01_E_BpSet1	infantry_thompson_m1a1_granade

[Wheel_Wheel_Left1]
Type        	Wheel
Name        	Wheel_Left1
Side        	Left
WheelBase   	1.551
WheelChunk  	kp2
SpeedMultiplier	125
DamageType  	Normal
Collisions  	x_kp2 
AimCollisions  	x_kp2
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left1_Side
//DamageRect2 	Wheel_Left1_Top
Links           	Hull

[Wheel_Wheel_Left2]
Type        	Wheel
Name        	Wheel_Left2
Side        	Left
WheelBase   	0
WheelChunk  	kz2
SpeedMultiplier	125
DamageType  	Normal
Collisions  	x_kz2 
AimCollisions  	x_kz2
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left2_Side
//DamageRect2 	Wheel_Left2_Top
Links           	Hull

[Wheel_Wheel_Right1]
Type        	Wheel
Name        	Wheel_Right1
Side        	Right
WheelBase   	1.551
WheelChunk  	kp1
SpeedMultiplier	125
DamageType  	Normal
Collisions  	x_kp1 
AimCollisions  	x_kp1
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right1_Side
//DamageRect2 	Wheel_Right1_Top
Links           	Hull

[Wheel_Wheel_Right2]
Type        	Wheel
Name        	Wheel_Right2
Side        	Right
WheelBase   	0
WheelChunk  	kz1
SpeedMultiplier	125
DamageType  	Normal
Collisions  	x_kz1
AimCollisions  	x_kz1 
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right2_Side
//DamageRect2 	Wheel_Right2_Top
Links           	Hull

[VehicleSkin_USASummer1]
Type        	VehicleSkin
Name        	USASummer1
Skin        	Summer1
Division    	UsaEmptyGray
Date1       	01.01.1939 31.12.1945
Camouflage       1


[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	True
TractorHook 	zacep_1
isPassenger 	True
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False