
[Base]
Class           UNIT
Classification  Flak
Country         Ger
Name            SdKfz_6_2_afrika
GuiType         Tank
GuiSuperstructureType   no_turret_or_tower
HookInfoIcon    icon_info
HookTargetIcon  icon_target
Mass            10400
Cost            70
Animator        Crew
AIType          Flak
VisibilityType  Tank
RatingType      Flak
MeshName        3dobj\flak\ger\SdKfz_6_2_afrika\hier.him
//DieEffect
Navigation      HalfTrack_7x7
SpeedPreset     Car
SpeedRoad       50
Power           115
HeardRangeMove      50
AvailableCommands        STOP ROTATE RELOAD MOVE LINK_TO_CREW OUT_CREW DEATH ATTACK_GROUND STORM RETREAT HIT FLINCH DISPOSITION_MODE DEFEND ATTACK EXCHANGE
TraceLOFPoint   0 0 2.5
SelectMarkerPresetName marker_7
ACDetachmentIcon    data\GUI\Ingame\Icons\detachment\ger_squad.mat
ACDetachmentIconBig data\GUI\Ingame\Icons\detachment\ger_squad_big.mat

[Animator]
MeshCopy        False
MeshMap         Sdkfz_6_2

[Dispatchers]
Script          machine.cpp

[MoveType]
Class           Ground
AbsoluteVertical    0
TransmPreset    Tank
UseGround       False