
[Base]
Class           UNIT
Classification  ArmoredCar
Country         Ger
Name            SdKfz_232_8Rad_afrika
GuiType         Tank
GuiSuperstructureType   turret
HookInfoIcon    icon_info
HookTargetIcon  icon_target
Mass            8200
Fuel            138
FuelDec         0.46
Cost            85
TurnRadius      10.5
Animator        Crew
AIType          ArmoredCar
VisibilityType  ArmoredCar
RatingType      ArmoredCar
MeshName        3dobj\armoredcar\ger\SdKfz_232_8Rad_afrika\hier.him
//DieEffect
Navigation      Car_5x5
SpeedPreset     Car
SpeedRoad       85
Power           150
HeardRangeMove      45
AvailableCommands        STOP ROTATE RELOAD MOVE LINK_TO_CREW OUT_CREW DEATH ATTACK_GROUND STORM RETREAT HIT FLINCH DISPOSITION_MODE DEFEND ATTACK  EXCHANGE
TraceLOFPoint   0 0 2
SelectMarkerPresetName marker_5
ACDetachmentIcon    data\GUI\Ingame\Icons\detachment\ger_squad.mat
ACDetachmentIconBig data\GUI\Ingame\Icons\detachment\ger_squad_big.mat

[Animator]
MeshCopy        False
MeshMap         SdKfz_232

[Dispatchers]
Script          machine.cpp

[MoveType]
Class           Ground
AbsoluteVertical    0
TransmPreset    Car
UseGround       False 