
[Base]
Class       	UNIT
Classification	ArmoredCar
Country     	Ita
Name        	Autoblinda_40
GuiType     	Tank
GuiSuperstructureType	turret_open
HookInfoIcon	icon_info
HookTargetIcon	icon_target
Mass        	7400
Fuel        	110
FuelDec     	0.167
Cost        	45
TurnRadius  	9
Animator    	Crew
AIType      	ArmoredCar
VisibilityType	ArmoredCar
RatingType  	ArmoredCar
MeshName    	3dobj\armoredcar\ita\Autoblinda_40\hier.him
//DieEffect
Navigation  	ArmoredCar_SdKfz_232_8Rad
SpeedPreset		Car
SpeedRoad		76
Power			80
HeardRangeMove      45
AvailableCommands        STOP ROTATE RELOAD MOVE LINK_TO_CREW OUT_CREW DEATH ATTACK_GROUND STORM RETREAT HIT FLINCH DISPOSITION_MODE DEFEND ATTACK EXCHANGE
TraceLOFPoint   0 0 1.8
SelectMarkerPresetName marker_5
ACDetachmentIcon    data\GUI\Ingame\Icons\detachment\ita_squad.mat
ACDetachmentIconBig data\GUI\Ingame\Icons\detachment\ita_squad_big.mat

[Animator]
MeshCopy    	False
MeshMap     	Autoblinda_40

[Dispatchers]
Script          machine.cpp

[MoveType]
Class       	Ground
AbsoluteVertical	0
TransmPreset	Car
UseGround   	False

 