
[WeaponStatic_37mm_PaK_35_36]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	37mm_PaK_35_36
IconName    	WeaponStatic\Medium_gun.mat
Gun         	Ger\37mm_PaK_35_36
SignNode    	Hook_37mm_PaK_35_36
SignType    	Generic
Hooks       	Hook_37mm_PaK_35_36
ParkAngle   	0
DamageType  	Normal
Collisions  	x_Stvol 
//AimCollisions  	x_Stvol 
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	12	12	12	12	12       12
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter
AttackModeArea  Mid
DamageThreshold	1

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_Maska 
//AimCollisions   x_Maska
AttackModeArea  Mid
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links            Loader Shooter 37mm_PaK_35_36
NeedSecondarySplashFragForInternal True
AttackModeArea  Mid


[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Head x_Shit1 x_Hull1  x_Upor1 x_upor11 x_Upor2 x_upor21 
AimCollisions   x_Head
AttackModeArea  Mid
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	4	4	4	4	4	4
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Loader Shooter 37mm_PaK_35_36
DamageThreshold	1
NeedSecondarySplashFragForInternal True

[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Commander
Dispatcher  	infantry.cpp
OffsetMode  	Anim
FreeCrew    	True
DamageType  	None
External    	True
Hook_In     	commander
Hook_Out    	commander

[CrewPlacement_Infantry]
Type        	CrewPlacement
Name        	Infantry
Job         	Infantry
Dispatcher  	infantry.cpp
Animator    	pk35_infantry
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	infantry
Hook_Out    	infantry
VisThrough  true

[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	37mm_PaK_35_36
Animator    	pk35_loader
HierNode    	Mask
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	loader
Hook_Out    	loader
VisThrough  true

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	37mm_PaK_35_36
Animator    	pk35_shooter
HierNode    	Mask
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	shooter
Hook_Out    	shooter
VisSector	True
VisSector0      vshooter_0 -5.5 5.5 1
VisSector1      vshooter_0 -60 60 1.0

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Commander
Crew01_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergente
Crew01_R_Rank	Caporale
Crew01_V_Rank	Caporale
Crew01_E_Rank	Tenente
Crew01_N_BpSet1	Commander
Crew01_R_BpSet1	Commander
Crew01_V_BpSet1	Commander
Crew01_E_BpSet1	Commander
Crew02_CP   	Infantry
Crew02_Job  	Infantry
Crew02_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew02_N_Level	Novice
Crew02_R_Level	Novice
Crew02_V_Level	Regular
Crew02_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew02_N_BpSet1	Rifleman_AT_grenade
Crew02_R_BpSet1	Rifleman_AT_grenade
Crew02_V_BpSet1	Rifleman_AT_grenade
Crew02_E_BpSet1	Rifleman_AT_grenade
Crew03_CP   	Loader
Crew03_Job  	Loader
Crew03_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew03_N_Rank	Soldato
Crew03_R_Rank	Soldato
Crew03_V_Rank	Soldato_selto
Crew03_E_Rank	Soldato_selto
Crew03_N_BpSet1	Rifleman
Crew03_R_BpSet1	Rifleman
Crew03_V_BpSet1	Rifleman
Crew03_E_BpSet1	Rifleman
Crew04_CP   	Shooter
Crew04_Job  	Shooter
Crew04_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew04_N_Level	Novice
Crew04_R_Level	Regular
Crew04_V_Level	Veteran
Crew04_E_Level	Elite
Crew04_N_Rank	Soldato
Crew04_R_Rank	Soldato
Crew04_V_Rank	Soldato_selto
Crew04_E_Rank	Soldato_selto
Crew04_N_BpSet1	Commander
Crew04_R_BpSet1	Commander
Crew04_V_BpSet1	Commander
Crew04_E_BpSet1	Commander

[Wheel_Wheel_Left1]
Type        	Wheel
Name        	Wheel_Left1
Side        	Left
WheelBase   	0
WheelChunk  	k1
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_k1 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False

[Wheel_Wheel_Right1]
Type        	Wheel
Name        	Wheel_Right1
Side        	Right
WheelBase   	0
WheelChunk  	k2
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_k2 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False

[VehicleSkin_GerSummer1]
Type        	VehicleSkin
Name        	GerSummer1
Skin        	Summer1
Division    	GerEmpty
Date1       	01.01.1939 31.12.1945
Camouflage       1


[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	True
TrailerHook 	zacep
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_MixedAT]
Type        	BackPackSet
Name        	MixedAT
Group1_MaxItems	180
Group1_Item01	Magazines\Ger\37mm_PzGr_AP 96
Group1_Item02	Magazines\Ger\37mm_PzGr_40_APCR 48
Group1_Item03	Magazines\Ger\37mm_Sprgr_18_umg_HE 36 

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	180
Group1_Item01	Magazines\Ger\37mm_PzGr_AP 36
Group1_Item02	Magazines\Ger\37mm_PzGr_40_APCR 48
Group1_Item03	Magazines\Ger\37mm_Sprgr_18_umg_HE 96 

