
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_Hull1 x_Hull2 x_Hull3 x_Hull4 x_Hull5 x_Hull6 x_lk1 x_lk2 x_lk3 x_lk4 x_lk5 x_lk6
AimCollisions   x_Hull1
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	8	8	8	6	6
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	BackPack Commander Diesel Driver Loader Shooter Turret
Volume		Main
DamageThreshold	1

[Turret_Turret]
Type        	Turret
Name        	Turret
Bone        	Turret
DamageType  	Normal
Collisions  	x_Head x_lk7 x_lk8 x_lk9
AimCollisions   x_Head
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	6	6	6	6	6
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	20mm_KwK_30_L55 Commander Shooter Hull
//DamageRect1 	Turret_Side
//DamageRect2 	Turret_Top
SoundAim    	!!!Turret_rotate_mechanic
Volume		Main
HeardRangeTurn  3
DamageThreshold	1

[WeaponStatic_20mm_KwK_30_L55]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	AA_Machine_Gun
Name        	20mm_KwK_30_L55
Parent      	Turret
IconName    	WeaponStatic\AA_Gun.mat
Gun         	Ger\20mm_KwK_30_L55
SignNode    	Hook_20mm_KwK_30_L55
SignType    	Generic
Hooks       	Hook_20mm_KwK_30_L55
DamageType  	Normal
Collisions  	x_stvol 
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	12	12	12	12	12	12
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Gun_Side
//DamageRect2 	Gun_Top
Links       	7_92mm_MG_34 Turret

[WeaponStatic_7_92mm_MG_34]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	Twin
RatingType  	AA_Machine_Gun
Name        	7_92mm_MG_34
Parent      	Turret
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ger\7_92mm_MG_34_HMG
SignNode    	Hook_7_92mm_MG_34
SignType    	Generic
Hooks       	Hook_7_92mm_MG_34
DamageType  	Normal
External    	True
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	14.5	8	8	8	5	8
Collisions  	x_Mgun1 

[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Decorator_antenna]
Type        	Decorator
Name        	antenna
DamageType  	Normal
Collisions  	x_antenna1 x_antenna2 x_antenna3 x_antenna4 x_antenna6 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_Headlights]
Type        	Decorator
Name        	Headlights
DamageType  	Normal
Collisions  	x_fara1 x_fara10 x_fara11 x_fara2 x_fara3 x_fara4 x_fara5 x_fara6 x_fara7 x_fara8 x_fara9 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_numbers]
Type        	Decorator
Name        	numbers
DamageType  	Normal
Collisions  	x_number2 x_number3 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_zip]
Type        	Decorator
Name        	zip
DamageType  	Normal
Collisions  	x_zip1 x_zip10 x_zip11 x_zip12 x_zip2 x_zip3 x_zip4 x_zip5 x_zip6 x_zip7 x_zip8 x_zip9 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5     5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False
DamageThreshold 1

[Armored_AntennaMount]
Type        	Decorator
Name        	AntennaMount
DamageType  	Normal
Collisions  	x_antenna5_1 x_antenna5_2 x_antenna5_3 x_antenna7 x_antenna8 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False

[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Maska 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15	15
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	20mm_KwK_30_L55 Turret Commander Shooter 7_92mm_MG_34
isKillLinkedOnDeath	True
Volume		Main
NeedSecondarySplashFragForInternal True

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_transm1 x_transm2 x_transm3 x_bz1 x_bz2
AimCollisions   x_engine x_bz1 x_bz2
Health      	183
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!sdkfz232_motor
SoundRpmMin 	500
SoundRpmMax 	1800
SoundStartDelay	2000
SoundGearNum	2
SoundRpmMin1	500
SoundRpmMax1	1200
SoundRpmTime1	5000
SoundRpmMin2	1000
SoundRpmMax2	1800
SoundRpmTime2	5000
SoundRpmEven	1450
SoundRpmDeltaUp	200
SoundRpmDeltaDown	400
SoundStart  	!!!sdkfz232_motor_start
SoundStop   	!!!sdkfz232_motor_stop
HeardRangeWork  30

[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Commander
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	SdKfz232_commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Commander 
External    	False
Hook_In     	commander
Hook_Out    	commander_out
VisSector0      Vcommander_0 -30 30 0.8
VisSector1      Vcommander_2 -30 30 0.8
VisSector2      Vcommander_3 -30 30 0.8
VisSector3      Vcommander_4 -30 30 0.8

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	SdKfz232_driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver1 
External    	False
Hook_In     	driver
Hook_Out    	driver_out
VisSector0      Vdriver_0 -30 30 0.5
VisSector1      Vdriver_1 -30 30 0.5
VisSector2      Vdriver_2 -30 30 0.5
VisSector3      Vdriver_3 -30 30 0.5

[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	20mm_KwK_30_L55
Weapon2     	7_92mm_MG_34
Hatch       	DriverHatch
Animator    	SdKfz232_loader
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver2 
External    	False
Hook_In     	driver
Hook_Out    	driver_out
VisSector0      Vdriver_4 -30 30 0.5
VisSector1      Vdriver_5 -30 30 0.5
VisSector2      Vdriver_6 -30 30 0.5
VisSector3      Vdriver_7 -30 30 0.5


[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	20mm_KwK_30_L55
Weapon2     	7_92mm_MG_34
Hatch       	CommanderHatch
Animator    	SdKfz232_shooter
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Shooter 
External    	False
Hook_In     	commander
Hook_Out    	commander_out
VisSector0      Vshooter_0  -11 11 2.4

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Commander
Crew01_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Unteroffizier
Crew01_R_Rank	Unterfeldwebel
Crew01_V_Rank	Feldwebel
Crew01_E_Rank	Oberfeldwebel
Crew01_N_BpSet1	SubMachineGun_MP_40
Crew01_R_BpSet1	SubMachineGun_MP_40
Crew01_V_BpSet1	SubMachineGun_MP_40
Crew01_E_BpSet1	SubMachineGun_MP_40
Crew02_CP   	Driver
Crew02_Job  	Driver
Crew02_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Schutze
Crew02_R_Rank	Gefreiter
Crew02_V_Rank	Gefreiter
Crew02_E_Rank	Obergefreiter
Crew02_N_BpSet1	Luger_P08_2xM_39
Crew02_R_BpSet1	Luger_P08_2xM_39
Crew02_V_BpSet1	Luger_P08_2xM_39
Crew02_E_BpSet1	Luger_P08_2xM_39
Crew03_CP   	Loader
Crew03_Job  	Loader
Crew03_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew03_N_Rank	Schutze
Crew03_R_Rank	Schutze
Crew03_V_Rank	Gefreiter
Crew03_E_Rank	Gefreiter
Crew03_N_BpSet1	Luger_P08_2xM_39
Crew03_R_BpSet1	Luger_P08_2xM_39
Crew03_V_BpSet1	Luger_P08_2xM_39
Crew03_E_BpSet1	Luger_P08_2xM_39
Crew04_CP   	Shooter
Crew04_Job  	Shooter
Crew04_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew04_N_Level	Novice
Crew04_R_Level	Regular
Crew04_V_Level	Veteran
Crew04_E_Level	Elite
Crew04_N_Rank	Gefreiter
Crew04_R_Rank	Obergefreiter
Crew04_V_Rank	Obergefreiter
Crew04_E_Rank	Obergefreiter
Crew04_N_BpSet1	Walter_P38_2xM_39
Crew04_R_BpSet1	Walter_P38_2xM_39
Crew04_V_BpSet1	Walter_P38_2xM_39
Crew04_E_BpSet1	Walter_P38_2xM_39

[Wheel_Wheel_Left1]
Type        	Wheel
Name        	Wheel_Left1
Side        	Left
WheelBase   	1.97
WheelChunk  	kp1
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kp1 
AimCollisions  	x_kp1
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left1_Side
//DamageRect2 	Wheel_Left1_Top
Links       	Hull

[Wheel_Wheel_Left2]
Type        	Wheel
Name        	Wheel_Left2
Side        	Left
WheelBase   	0.67
WheelChunk  	kp3
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kp3 
AimCollisions  	x_kp3
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left2_Side
//DamageRect2 	Wheel_Left2_Top
Links       	Hull

[Wheel_Wheel_Left3]
Type        	Wheel
Name        	Wheel_Left3
Side        	Left
WheelBase   	-0.68
WheelChunk  	kz1
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kz1 
AimCollisions  	x_kz1
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left3_Side
//DamageRect2 	Wheel_Left3_Top
Links       	Hull

[Wheel_Wheel_Left4]
Type        	Wheel
Name        	Wheel_Left4
Side        	Left
WheelBase   	-2
WheelChunk  	kz3
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kz3 
AimCollisions  	x_kz3
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left4_Side
//DamageRect2 	Wheel_Left4_Top
Links       	Hull

[Wheel_Wheel_Right1]
Type        	Wheel
Name        	Wheel_Right1
Side        	Right
WheelBase   	1.97
WheelChunk  	kp2
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kp2 
AimCollisions  	x_kp2
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right1_Side
//DamageRect2 	Wheel_Right1_Top
Links       	Hull

[Wheel_Wheel_Right2]
Type        	Wheel
Name        	Wheel_Right2
Side        	Right
WheelBase   	0.67
WheelChunk  	kp4
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kp4 
AimCollisions  	x_kp4
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right2_Side
//DamageRect2 	Wheel_Right2_Top
Links       	Hull

[Wheel_Wheel_Right3]
Type        	Wheel
Name        	Wheel_Right3
Side        	Right
WheelBase   	-0.68
WheelChunk  	kz2
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kz2 
AimCollisions  	x_kz2
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right3_Side
//DamageRect2 	Wheel_Right3_Top
Links       	Hull

[Wheel_Wheel_Right4]
Type        	Wheel
Name        	Wheel_Right4
Side        	Right
WheelBase   	-2
WheelChunk  	kz4
SpeedMultiplier	137
DamageType  	Normal
Collisions  	x_kz4 
AimCollisions  	x_kz4 
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right4_Side
//DamageRect2 	Wheel_Right4_Top
Links       	Hull

[VehicleSkin_GerSummer1]
Type        	VehicleSkin
Name        	GerSummer1
Skin        	Summer1
Division    	GerEmpty
Date1       	01.01.1939 31.12.1945
Camouflage	1



[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	14
Group1_Item01	Magazines\Ger\7_92mm_MG_34_magazin 14
Group2_MaxItems	19
Group2_Item01	Magazines\Ger\20mm_PzGr_APx5 5
Group2_Item02	Magazines\Ger\20mm_pzgr_40_APCRx5 2
Group2_Item03	Magazines\Ger\20mm_Fl38_HEx5 12