
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_Hull1 x_Hull2 x_Hull3 
AimCollisions   x_Hull1 x_Hull3
Health      	144
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	True
isCritical  	True
Links       	BackPack Diesel Driver Passenger Passenger2 Passenger3 
IsTraceableWhenDead False
DamageThreshold	1

[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_Passenger2Hatch]
Type        	Hatch
Name        	Passenger2Hatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_PASSENGER
AnimHatchClose	ANIM_CLOSE_HATCH_PASSENGER
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_PassengerHatch]
Type        	Hatch
Name        	PassengerHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_SHOOTER
AnimHatchClose	ANIM_CLOSE_HATCH_SHOOTER
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Decorator_Glass]
Type        	Decorator
Name        	Glass
DamageType  	Normal
Collisions  	x_winFront 
Health      	50
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Glass
IsBox       	False
isCritical  	False

[Decorator_Misk]
Type        	Decorator
Name        	Misk
DamageType  	Normal
Collisions  	x_Fara1 x_Fara2 x_Fara3 x_Fara4 x_Fara5 x_zerkalo1 x_zip1 x_zip2 x_zip3 
Health      	107
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False

[Armored_Doors]
Type        	Armored
Name        	Doors
DamageType  	Normal
Collisions  	x_lk1_01  x_lk2_01  x_lk3_01  x_lk4_01 
Health      	107
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
Links       	Hull
NeedSecondarySplashFragForInternal True

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_Hull10 x_Hull4 x_Hull5 x_Hull6 x_Hull7 x_Hull8 x_Hull9 
AimCollisions  	x_Hull5
Health      	107
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
Links       	Hull
AttackModeArea  Mid

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_transm1 x_transm2 x_transm3 x_BZ1
AimCollisions   x_engine x_BZ1
Health      	107
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	EQUIPMENT
IsBox       	True
isCritical  	True
Links       	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Small_Destroy
SoundEngine 	!!!kubelwagen_motor
SoundRpmMin 	500
SoundRpmMax 	1400
SoundStartDelay	1800
SoundGearNum	1
SoundRpmEven	1200
SoundRpmDeltaUp	200
SoundRpmDeltaDown	200
SoundStart  	!!!kubelwagen_motor_start
SoundStop   	!!!kubelwagen_motor_stop
HeardRangeWork  20

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Kubel_Driver
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out

[CrewPlacement_Passenger]
Type        	CrewPlacement
Name        	Passenger
Job         	Passenger
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	Kubel_commander
HierNode    	Hook_Commander
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	commander_in
Hook_Out    	commander_out
VisBlind	True

[CrewPlacement_Passenger2]
Type        	CrewPlacement
Name        	Passenger2
Job         	Passenger2
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
Animator    	Kubel_Pass1
HierNode    	Hook_Passenger1
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger1_in
Hook_Out    	passenger1_out
VisBlind	True

[CrewPlacement_Passenger3]
Type        	CrewPlacement
Name        	Passenger3
Job         	Passenger3
Dispatcher  	infantry.cpp
Hatch       	Passenger2Hatch
Animator    	Kubel_Pass2
HierNode    	Hook_Passenger2
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger2_in
Hook_Out    	passenger2_out
VisBlind	True

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Driver
Crew01_Job  	Driver
Crew01_Unit 	Data/Units/Human/Ger/Driver_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Schutze
Crew01_R_Rank	Gefreiter
Crew01_V_Rank	Gefreiter
Crew01_E_Rank	Obergefreiter
Crew01_N_BpSet1	Rifle_Mauser_K98k_9xMag_2xM_39
Crew01_R_BpSet1	Rifle_Mauser_K98k_9xMag_2xM_39
Crew01_V_BpSet1	Rifle_Mauser_K98k_9xMag_2xM_39
Crew01_E_BpSet1	Rifle_Mauser_K98k_9xMag_2xM_39

[Wheel_Wheel_Left1]
Type        	Wheel
Name        	Wheel_Left1
Side        	Left
WheelBase   	1.257
WheelChunk  	KP1
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_kp1 
AimCollisions  	x_kp1
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left1_Side
//DamageRect2 	Wheel_Left1_Top
Links       	Hull

[Wheel_Wheel_Left2]
Type        	Wheel
Name        	Wheel_Left2
Side        	Left
WheelBase   	0
WheelChunk  	KZ1
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_kz1 
AimCollisions  	x_kz1 
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left2_Side
//DamageRect2 	Wheel_Left2_Top
Links       	Hull

[Wheel_Wheel_Right1]
Type        	Wheel
Name        	Wheel_Right1
Side        	Right
WheelBase   	1.257
WheelChunk  	KP2
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_kp2 
AimCollisions  	x_kp2
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right1_Side
//DamageRect2 	Wheel_Right1_Top
Links       	Hull

[Wheel_Wheel_Right2]
Type        	Wheel
Name        	Wheel_Right2
Side        	Right
WheelBase   	0
WheelChunk  	KZ2
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_kz2 
AimCollisions  	x_kz2 
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right2_Side
//DamageRect2 	Wheel_Right2_Top
Links       	Hull

[VehicleSkin_GerSummer1]
Type        	VehicleSkin
Name        	GerSummer1
Skin        	Summer1
Division    	GerEmpty
Date1       	01.01.1939 31.12.1945
Camouflage	1

[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	True
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False