
[Base]
Class       	UNIT
Classification	Car
Country     	USA
Name        	Willys_MB_afrika
GuiType     	Tank
GuiSuperstructureType	no_turret_or_tower
HookInfoIcon	icon_info
HookTargetIcon	icon_target
Mass        	1020
Fuel        	84
FuelDec     	0.14
Cost        	5
TurnRadius  	6.35
Animator    	Crew
AIType      	Car
VisibilityType	Car
RatingType  	Car
MeshName    	3dobj\cars\usa\Willys_MB_afrika\hier.him
//DieEffect
Navigation  	Car_3x3
SpeedPreset		Car
SpeedRoad		104
Power			54
HeardRangeMove      40
AvailableCommands        STOP MOVE LINK_TO_CREW OUT_CREW DEATH RETREAT HIT FLINCH DISPOSITION_MODE DEFEND DETACH ATTACH EXCHANGE
SelectMarkerPresetName marker_3
ACDetachmentIcon    data\GUI\Ingame\Icons\detachment\usa_squad.mat
ACDetachmentIconBig data\GUI\Ingame\Icons\detachment\usa_squad_big.mat

[Animator]
MeshCopy    	False

[Dispatchers]
Script          machine.cpp

[MoveType]
Class       	Ground
AbsoluteVertical	0
TransmPreset	Car
UseGround   	False