
[WeaponStatic_75mm_LeIG_18]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	75mm_LeIG_18
IconName    	WeaponStatic\75mm_LeIG_18.mat
Gun         	Ger\75mm_le_l_G_18
SignNode    	GunHook
SignType    	Both
Hooks       	GunHook
ParkAngle   	0
DamageType  	Normal
Collisions  	x_Stvol_open
//AimCollisions   x_Stvol_open 
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15       15
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter
AttackModeArea  Mid
DamageThreshold	1
  
[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_Stanina_2 x_Head_5 x_Head_6
//AimCollisions x_Stanina_2
AttackModeArea  Mid
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter 75mm_LeIG_18
NeedSecondarySplashFragForInternal True
AttackModeArea  Mid
DamageThreshold	1
 
[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Head_1 x_Head_2 x_Head_3 x_Stanina_1 x_Stanina_3 x_Head_4  x_Head_7 x_Hull 
AimCollisions   x_Head_1 x_Head_2 x_Stanina_1
AttackModeArea  Mid
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Loader Shooter 75mm_LeIG_18
IsTraceableWhenDead true
DamageThreshold	1
NeedSecondarySplashFragForInternal True

[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Commander
Dispatcher  	infantry.cpp
OffsetMode  	Anim
FreeCrew    	True
DamageType  	None
External    	True
Hook_In     	Commander
Hook_Out    	Commander

[CrewPlacement_Infantry]
Type        	CrewPlacement
Name        	Infantry
Job         	Infantry
Dispatcher  	infantry.cpp
Animator    	Pak38_Infantry
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	infantry
Hook_Out    	infantry
VisThrough  true

[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	75mm_LeIG_18
Animator    	Leig18_Loader
HierNode    	Head
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	Loader
Hook_Out    	Loader
VisThrough  true

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	75mm_LeIG_18
Animator    	Leig18_Shooter
HierNode    	Head
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	Normal
DamageType  	Normal
External    	True
Hook_In     	Shooter
Hook_Out    	Shooter
VisSector	True
VisSector0      vshooter_0 -4 4 5
VisSector1      vshooter_0 -60 60 1.0

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Commander
Crew01_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Unteroffizier
Crew01_R_Rank	Unterfeldwebel
Crew01_V_Rank	Feldwebel
Crew01_E_Rank	Oberfeldwebel
Crew01_N_BpSet1	Walter_P38_2xM_39
Crew01_R_BpSet1	Walter_P38_2xM_39
Crew01_V_BpSet1	Walter_P38_2xM_39
Crew01_E_BpSet1	Walter_P38_2xM_39
Crew02_CP   	Infantry
Crew02_Job  	Infantry
Crew02_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew02_N_Level	Novice
Crew02_R_Level	Novice
Crew02_V_Level	Regular
Crew02_E_Level	Veteran
Crew02_N_Rank	Schutze
Crew02_R_Rank	Schutze
Crew02_V_Rank	Gefreiter
Crew02_E_Rank	Gefreiter
Crew02_N_BpSet1	Rifle_Mauser_K98k_9xMag
Crew02_R_BpSet1	Rifle_Mauser_K98k_9xMag
Crew02_V_BpSet1	Rifle_Mauser_K98k_9xMag
Crew02_E_BpSet1	Rifle_Mauser_K98k_9xMag
Crew03_CP   	Loader
Crew03_Job  	Loader
Crew03_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew03_N_Rank	Schutze
Crew03_R_Rank	Schutze
Crew03_V_Rank	Gefreiter
Crew03_E_Rank	Gefreiter
Crew03_N_BpSet1	Rifle_Mauser_K98k_9xMag
Crew03_R_BpSet1	Rifle_Mauser_K98k_9xMag
Crew03_V_BpSet1	Rifle_Mauser_K98k_9xMag
Crew03_E_BpSet1	Rifle_Mauser_K98k_9xMag
Crew04_CP   	Shooter
Crew04_Job  	Shooter
Crew04_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew04_N_Level	Novice
Crew04_R_Level	Regular
Crew04_V_Level	Veteran
Crew04_E_Level	Elite
Crew04_N_Rank	Gefreiter
Crew04_R_Rank	Obergefreiter
Crew04_V_Rank	Obergefreiter
Crew04_E_Rank	Obergefreiter
Crew04_N_BpSet1	Rifle_Mauser_K98k_9xMag
Crew04_R_BpSet1	Rifle_Mauser_K98k_9xMag
Crew04_V_BpSet1	Rifle_Mauser_K98k_9xMag
Crew04_E_BpSet1	Rifle_Mauser_K98k_9xMag

[Wheel_Wheel_Left1]
Type        	Wheel
Name        	Wheel_Left1
Side        	Left
WheelBase   	0
WheelChunk  	k1
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_k1 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False

[Wheel_Wheel_Right1]
Type        	Wheel
Name        	Wheel_Right1
Side        	Right
WheelBase   	0
WheelChunk  	k2
SpeedMultiplier	140
DamageType  	Normal
Collisions  	x_k2 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Equipment
IsBox       	False
isCritical  	False

[VehicleSkin_GerSummer1]
Type        	VehicleSkin
Name        	GerSummer1
Skin        	Summer1
Division    	GerEmpty
Date1       	01.01.1939 31.12.1945
Camouflage       1

[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	True
TrailerHook 	zacep
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	120
Group1_Item01	Magazines\Ger\75mm_lgr_18_HE 102
Group1_Item02	Magazines\Ger\75mm_lgr_38_HEAT 18
 