
[Base]
Class       	UNIT
Classification	ArmoredCar
Country     	UK
Name        	Universal_Carrier_Mk_I_afrika
GuiType     	Tank
GuiSuperstructureType	no_turret_or_tower
HookInfoIcon	icon_info
HookTargetIcon	icon_target
Mass        	4318
Fuel        	90
FuelDec     	0.45
Cost        	20
TurnRadius  	4
Animator    	Crew
AIType      	ArmoredCar
VisibilityType	ArmoredCar
RatingType  	ArmoredCar
MeshName    	3dobj\cars\uk\Universal_Carrier_Mk_I_afrika\hier.him
//DieEffect
Navigation  	Tank_3x3
SpeedPreset		Car
SpeedRoad		40
Power			147
HeardRangeMove      40
AvailableCommands        STOP ROTATE RELOAD MOVE LINK_TO_CREW OUT_CREW DEATH ATTACK_GROUND STORM RETREAT HIT FLINCH DISPOSITION_MODE DEFEND ATTACK DETACH ATTACH EXCHANGE
TraceLOFPoint   0 0 1
SelectMarkerPresetName marker_3
ACDetachmentIcon    data\GUI\Ingame\Icons\detachment\uk_squad.mat
ACDetachmentIconBig data\GUI\Ingame\Icons\detachment\uk_squad_big.mat

[Animator]
MeshCopy    	False

[Dispatchers]
Script      	machine.cpp

[MoveType]
Class       	Ground
AbsoluteVertical	0
TransmPreset	Car
UseGround   	False