
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_hull1 x_hull2 x_hull3 x_hull4 x_hull5 x_hull6 x_lk1 x_lk2 x_lk3 x_lk4 x_lk6
AimCollisions   x_hull1 x_hull6 x_hull3
Health      	400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	9	9	9	9	6	6
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	Diesel Driver Loader Shooter Turret 8mm_Breda_38_rear MachineGunner
Volume		Main
DamageThreshold	1

[Turret_Turret]
Type        	Turret
Name        	Turret
Bone        	Turret
DamageType  	Normal
Collisions  	x_Head 
AimCollisions  	x_Head 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	18	10	10	10	6	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	20mm_M35 8mm_Breda_38_twin  Shooter Hull
Volume		Main
HeardRangeTurn  3
DamageThreshold	1
SoundAim    	!!!Turret_rotate_mechanic

[WeaponStatic_20mm_M35]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	AA_Gun
Name        	20mm_M35
Parent      	Turret
IconName    	WeaponStatic\Medium_gun.mat
Gun         	Ita\20mm_Cannone_da_20_65_M35
SignNode    	Hook_20mm_M35
SignType    	Generic
Hooks       	Hook_20mm_M35
DamageType  	Normal
Collisions  	x_Stvol x_Mask2
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	12	12	12	12	12	12
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	8mm_Breda_38_Twin Turret

[WeaponStatic_8mm_Breda_38_Twin]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	twin
RatingType  	Machine_Gun
Name        	8mm_Breda_38_Twin
Parent      	Turret
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ita\8mm_Breda_38
SignNode    	Hook_8mm_Breda_38_Twin
SignType    	Generic
Hooks       	Hook_8mm_Breda_38_Twin
DamageType  	Normal
External    	True
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
Collisions  	x_Mgun1 

[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Mask1 
Health      	166
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	18	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Turret 20mm_M35  Shooter 8mm_Breda_38_Twin
isKillLinkedOnDeath	True
Volume		Main
NeedSecondarySplashFragForInternal True

[WeaponStatic_8mm_Breda_38_rear]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	rear
RatingType  	Machine_Gun
Name        	8mm_Breda_38_rear
Parent      	Hull
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ita\8mm_Breda_38
SignNode    	Hook_8mm_Breda_rear
SignType    	Generic
Hooks       	Hook_8mm_Breda_rear
DamageType  	Normal
External    	True
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
Collisions  	x_Mgun2 x_Mask3 x_Mask4


[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Turret
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Hatch_ShooterHatch]
Type        	Hatch
Name        	ShooterHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_SHOOTER
AnimHatchClose	ANIM_CLOSE_HATCH_SHOOTER

[Decorator_Antenna_Headlight_Zip]
Type        	Decorator
Name        	Antenna_Headlight_Zip
DamageType  	Normal
Collisions  	x_antenna x_fara1 x_fara2 x_fara3 x_fara4 x_zip1 x_zip2 x_zip3 x_zip4 x_zip5 x_zip6 x_zip7 x_zip8 x_zip9
Health      	148
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1


[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_hull7 x_hull8 x_hull9 x_hull10 x_hull11 x_hull12 x_hull13 x_hull14 x_hull15 x_hull16 x_hull17 x_hull18 x_hull19 x_hull20 x_hull21 x_hull22 x_hull23 x_hull24 x_hull25 x_hull26
Health      	148
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull


[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_transm1 x_transm2 x_transm3 x_transm4 x_transm5 x_transm6 x_BZ1
AimCollisions   x_engine x_BZ1
Health      	148
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!sdkfz222_motor
SoundRpmMin 	500
SoundRpmMax 	1800
SoundStartDelay	2000
SoundGearNum	2
SoundRpmMin1	500
SoundRpmMax1	1600
SoundRpmTime1	3000
SoundRpmMin2	800
SoundRpmMax2	1800
SoundRpmTime2	6000
SoundRpmEven	1400
SoundRpmDeltaUp	200
SoundRpmDeltaDown	200
SoundStart  	!!!sdkfz222_motor_start
SoundStop   	!!!sdkfz222_motor_stop
HeardRangeWork  30

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Autoblinda_40_Driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver 
External    	False
Hook_In     	Driver_in
Hook_Out    	Driver_out
VisSector0      Vdriver_01 -30 30 0.5


[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	20mm_M35
Weapon2     	8mm_Breda_38_Twin
Hatch       	CommanderHatch
Animator    	Autoblinda_40_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Commander 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0      VCommander_01 -30 30 0.5
VisSector1      VCommander_02 -15 15 0.5

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	20mm_M35
Weapon2     	8mm_Breda_38_Twin
Hatch       	ShooterHatch
Animator    	Autoblinda_40_Commander
HierNode    	Turret
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	false
Collisions  	x_Shooter 
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector	True
VisSector0      Vshooter_01  -10 10 1
VisSector1      Vshooter_02  -22 22 1
VisSector2      Vshooter_03  -22 22 1
VisSector3      Vshooter_04  -22 22 1
VisSector4      Vshooter_05  -22 22 1
VisSector5      Vshooter_06  -22 22 1
VisSector6      Vshooter_07  -22 22 1
VisSector7      Vshooter_08  -22 22 1
VisSector8      Vshooter_09  -22 22 1


[CrewPlacement_MachineGunner]
Type        	CrewPlacement
Name        	MachineGunner
Job         	MachineGunner
Dispatcher  	infantry.cpp
Weapon1     	8mm_Breda_38_rear
Hatch       	ShooterHatch
Animator    	Autoblinda_40_Driver
HierNode    	Turret
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
Collisions  	x_MachineGunner
External    	False
Hook_In     	Driver
Hook_Out    	Driver_out
VisSector	True
VisSector0      VMachineGunner1  -10 10 1
VisSector1      VMachineGunner2  -15 15 0.5

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Loader
Crew01_Job  	Loader
Crew01_Unit 	Data/units/human/ita/afrika_tankman
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergente
Crew01_R_Rank	Caporale
Crew01_V_Rank	Caporale
Crew01_E_Rank	Tenente
Crew01_N_BpSet1	Commander
Crew01_R_BpSet1	Commander
Crew01_V_BpSet1	Commander
Crew01_E_BpSet1	Commander
Crew02_CP   	Driver
Crew02_Job  	Driver
Crew02_Unit 	Data/units/human/ita/afrika_tankman
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew02_N_BpSet1	Commander
Crew02_R_BpSet1	Commander
Crew02_V_BpSet1	Commander
Crew02_E_BpSet1	Commander
Crew03_CP   	Shooter
Crew03_Job  	Shooter
Crew03_Unit 	Data/units/human/ita/afrika_tankman
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew03_N_BpSet1	Commander
Crew03_R_BpSet1	Commander
Crew03_V_BpSet1	Commander
Crew03_E_BpSet1	Commander
Crew04_CP   	MachineGunner
Crew04_Job  	MachineGunner
Crew04_Unit 	Data/units/human/ita/afrika_tankman
Crew04_N_Level	Novice
Crew04_R_Level	Novice
Crew04_V_Level	Regular
Crew04_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew04_N_BpSet1	Commander
Crew04_R_BpSet1	Commander
Crew04_V_BpSet1	Commander
Crew04_E_BpSet1	Commander

[Wheel_Left1]
Type        	Wheel
Name        	Left1
Side        	Left
WheelBase   	1.376
WheelChunk  	kp1
SpeedMultiplier	120
DamageType  	Normal
Collisions  	x_kp1 
AimCollisions  	x_kp1
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[Wheel_Left2]
Type        	Wheel
Name        	Left2
Side        	Left
WheelBase   	0
WheelChunk  	kz1
SpeedMultiplier	120
DamageType  	Normal
Collisions  	x_kz1 
AimCollisions  	x_kz1
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[Wheel_Right1]
Type        	Wheel
Name        	Right1
Side        	Right
WheelBase   	1.376
WheelChunk  	kp2
SpeedMultiplier	120
DamageType  	Normal
Collisions  	x_kp2 
AimCollisions  	x_kp2
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[Wheel_Right2]
Type        	Wheel
Name        	Right2
Side        	Right
WheelBase   	0
WheelChunk  	kz2
SpeedMultiplier	120
DamageType  	Normal
Collisions  	x_kz2 
AimCollisions  	x_kz2
Health      	500
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[VehicleSkin_ItaSummer1]
Type        	VehicleSkin
Name        	ItaSummer1
Skin        	Summer1
Division    	itaEmptyBlack
Date1       	01.01.1939 31.12.1945
Camouflage   1


[VehicleSkin_Centauro]
Type             VehicleSkin
Name              Centauro
Skin             Summer1
Division          Centauro
Date1            01.01.1939 31.12.1945
Camouflage   1

[VehicleSkin_Ariete]
Type             VehicleSkin
Name              Ariete
Skin             Summer1
Division          Ariete
Date1            01.01.1939 31.12.1945
Camouflage   1


[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_MixedAT]
Type        	BackPackSet
Name        	MixedAT
Group1_MaxItems	62
Group1_Item01	Magazines\Ita\20mm_Espl_Tracc_HE 26
Group1_Item02	Magazines\Ita\20mm_Perf_Espl_Tracc_AP 37
Group2_MaxItems	85
Group2_Item01	Magazines\Ita\8mm_Breda_38 68
Group2_Item02	Magazines\Ita\8mm_Breda_38_AP 17

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	42
Group1_Item01	Magazines\Ita\20mm_Espl_Tracc_HE 26
Group1_Item02	Magazines\Ita\20mm_Perf_Espl_Tracc_AP 17
Group2_MaxItems	85
Group2_Item01	Magazines\Ita\8mm_Breda_38 68
Group2_Item02	Magazines\Ita\8mm_Breda_38_AP 17

