[VisibleAnimsTables]
  0 Ai/Animator/SMesh/SPGTables.ini

[View]



[States]
  0 all
[Commnads]
  0 IDLE
  1 ONE SHOOT
  2 RESERV
  3 RESERV
  4 RELOAD
  5 AIM
  6 STOP AIM
  7 START MOVE
  8 END_MOVE
  9 MOVE
  10 STOP
  11 HIT
  12 FLINCH
  13 DEATH
  14 RESERV
  15 DEATH2
  16 RESERV
  17 RESERV
  18 RESERV
  19 RELOAD2
  20 CREW_IN
  21 CREW_OUT


[Options]
SPG true
