
[WeaponStatic_88mm_Flak_37_L56]
Type 	        WeaponStatic 
WeaponType 	AA_Gun 
Variety 	Primary 
//RatingType 	flak 
RatingType  	AA_Gun
Name 	        88mm_Flak_37_L56
IconName 	WeaponStatic\Medium_gun.mat 
Gun 	        Ger\88mm_Flak_37_L56
SignNode 	GunHook 
SignType 	Generic 
Hooks 	        GunHook 
ParkAngle 	0 
DamageType 	Normal 
Collisions 	x_stvol x_mask  
AimCollisions   x_stvol x_mask
Health 	        150 
//Armor 	Front Back Left Right Top Bottom 
Armor       	15	15	15	15	15	15
External 	True 
ArmorMTL 	Steel 
IsBox 	        False 
isCritical 	True 
Links 	        Loader Shooter 
AttackModeArea  Mid
DamageThreshold	1

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_Head1 x_Head5 x_Head3
AimCollisions   x_Head1 x_Head5 x_Head3
AttackModeArea  Mid
Health      	150
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	2	2	2	2	1
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	True
Links       	Loader Shooter 88mm_Flak_37_L56
NeedSecondarySplashFragForInternal True
AttackModeArea  Mid


[Armored_Mask]
Type 	Armored 
Name 	Mask 
DamageType 	      Normal 
Collisions 	      x_Bort_head1 x_Bort_head2 x_Bort_head3 x_Hull1 x_Hull2 x_Hull3  x_Head2  x_Head4  x_Head6 x_Head7 
AimCollisions 	      x_Bort_head1 
AttackModeArea	      Mid
Health 	              300 
//Armor 	      Front Back Left Right Top Bottom 
Armor 	              8      8    8    8    8    8 
External 	      True 
ArmorMTL 	      Steel 
IsBox 	              False 
isCritical 	      false
Links 	              Loader Shooter 88mm_Flak_37_L56
IsTraceableWhenDead true
DamageThreshold	1
NeedSecondarySplashFragForInternal True




[CrewPlacement_Commander]
Type 	        CrewPlacement 
Name 	        Commander 
Job 	        Commander 
Dispatcher 	infantry.cpp 
OffsetMode 	Anim 
FreeCrew 	True 
DamageType 	None 
External 	True 
Hook    	Commander
Hook_In 	commander 
Hook_Out 	commander 


[CrewPlacement_Infantry]
Type 	        CrewPlacement 
Name 	        Infantry 
Job 	        Infantry 
Dispatcher 	infantry.cpp 
Animator 	flak88_Infantry 
HierNode 	Head 
OffsetMode 	Anim 
FreeCrew 	False 
AlignMode 	None 
DamageType 	Normal 
External 	True 
Hook    	infantry
Hook_In 	infantry 
Hook_Out 	infantry 


[CrewPlacement_Loader]
Type 	        CrewPlacement 
Name     	Loader 
Job 	        Loader 
Dispatcher 	infantry.cpp 
Weapon1 	88mm_Flak_37_L56 
Animator    	flak88_Loader
HierNode 	Head
OffsetMode 	Anim 
FreeCrew 	False 
AlignMode 	Normal 
DamageType 	Normal 
External 	True 
Hook     	Loader
Hook_In 	loader 
Hook_Out 	loader 
VisThrough  true

[CrewPlacement_Shooter]
Type 	        CrewPlacement 
Name 	        Shooter 
Job 	        Shooter 
Dispatcher 	infantry.cpp 
Weapon1 	88mm_Flak_37_L56
Animator 	flak88_Shooter
HierNode 	Head
OffsetMode 	Anim 
FreeCrew 	False 
AlignMode 	Normal 
DamageType 	Normal 
External 	True 
Hook            Shooter
Hook_In 	shooter 
Hook_Out 	shooter 
VisSector	True
VisSector0      vshooter_0 -4 4 5
VisSector1      vshooter_0 -60 60 1.0


[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Commander
Crew01_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergente
Crew01_R_Rank	Caporale
Crew01_V_Rank	Caporale
Crew01_E_Rank	Tenente
Crew01_N_BpSet1	Commander
Crew01_R_BpSet1	Commander
Crew01_V_BpSet1	Commander
Crew01_E_BpSet1	Commander
Crew02_CP   	Infantry
Crew02_Job  	Infantry
Crew02_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew02_N_Level	Novice
Crew02_R_Level	Novice
Crew02_V_Level	Regular
Crew02_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew02_N_BpSet1	Rifleman_AT_grenade
Crew02_R_BpSet1	Rifleman_AT_grenade
Crew02_V_BpSet1	Rifleman_AT_grenade
Crew02_E_BpSet1	Rifleman_AT_grenade
Crew03_CP   	Loader
Crew03_Job  	Loader
Crew03_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew03_N_Rank	Soldato
Crew03_R_Rank	Soldato
Crew03_V_Rank	Soldato_selto
Crew03_E_Rank	Soldato_selto
Crew03_N_BpSet1	Rifleman
Crew03_R_BpSet1	Rifleman
Crew03_V_BpSet1	Rifleman
Crew03_E_BpSet1	Rifleman
Crew04_CP   	Shooter
Crew04_Job  	Shooter
Crew04_Unit 	Data/Units/Human/Ita/Afrika_Infantry
Crew04_N_Level	Novice
Crew04_R_Level	Regular
Crew04_V_Level	Veteran
Crew04_E_Level	Elite
Crew04_N_Rank	Soldato
Crew04_R_Rank	Soldato
Crew04_V_Rank	Soldato_selto
Crew04_E_Rank	Soldato_selto
Crew04_N_BpSet1	Commander
Crew04_R_BpSet1	Commander
Crew04_V_BpSet1	Commander
Crew04_E_BpSet1	Commander


[VehicleSkin_GerSummer1]
Type 	VehicleSkin 
Name 	GerSummer1 
Skin 	Summer1 
Division 	GerEmpty 
Date1       	01.01.1939 31.12.1945
Camouflage       1

[BackPack]
Type 	BackPack 
Name BackPack 
DamageType None 
External False 

[BackPackSet_MixedAT]
Type 	BackPackSet 
Name 	MixedAT 	
Group1_MaxItems 	92
Group1_Item01 	Magazines\Ger\88mm_PzGr_39_APCBC 30
Group1_Item02 	Magazines\Ger\88mm_Gr_39_HL_HEAT 20
Group1_Item03 	Magazines\Ger\88mm_PzGr_40_APCR 20 
Group1_Item04 	Magazines\Ger\88mm_Sprgr_HE 22

[BackPackSet_Mixed]
Type 	BackPackSet 
Name 	Mixed 	
Group1_MaxItems 	92
Group1_Item01 	Magazines\Ger\88mm_PzGr_39_APCBC 10
Group1_Item02 	Magazines\Ger\88mm_Gr_39_HL_HEAT 5
Group1_Item03 	Magazines\Ger\88mm_PzGr_40_APCR 5 
Group1_Item04 	Magazines\Ger\88mm_Sprgr_HE 72


 