
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_Hull1 x_Hull5 x_Hull11
AimCollisions   x_Hull1 x_Hull5
Health      	348
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	14.5	8	8	8	6	6
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	7_92mm_MG_34 Diesel Driver Passenger Passenger2 Passenger3 Shooter
DamageThreshold	1

[WeaponStatic_7_92mm_MG_34]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	Primary
RatingType  	Machine_Gun
Name        	7_92mm_MG_34
Parent      	Hull
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ger\7_92mm_MG_34_HMG
SignNode    	Hook_MG_34
SignType    	Generic
Hooks       	Hook_MG_34
DamageType  	Normal
Collisions  	x_Mgun1 
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Gun_Side
//DamageRect2 	Gun_Top
Links       	Hull


[Hatch_PassengerHatch]
Type        	Hatch
Name        	PassengerHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_COMM 
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	m3a1_door_open
SoundHatchClose	m3a1_door_close

[Decorator_Antenna_Headlight_Zip]
Type        	Decorator
Name        	Antenna_Headlight_Zip
DamageType  	Normal
Collisions  	x_Antenna1 x_fara1 x_fara2 x_fara3 x_fara4 x_fara5 x_ZIP1 
Health      	116
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Armored_Bort]
Type        	Armored
Name        	Bort
DamageType  	Normal
Collisions  	x_Hull2 x_Hull3 x_Hull4 x_lk1
AimCollisions  	x_Hull2 x_Hull3 x_Hull4 
Health      	116
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull Driver Passenger Passenger2 Passenger3 Shooter
NeedSecondarySplashFragForInternal True
AttackModeArea  Mid

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_ExPipe_hatch1 x_Hull10 x_Hull12 x_Hull13 x_Hull14 x_Hull15 x_Hull16 x_Hull6 x_Hull7 x_Hull8 x_Hull9 
Health      	116
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull


[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Head 
Health      	116
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	6	6	6	6	6	6
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links           Shooter 
isKillLinkedOnDeath	True
NeedSecondarySplashFragForInternal True

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_transm1 x_transm2 x_transm3 x_BZ1
AimCollisions   x_engine 
Health      	158
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!sdkfz232_motor
SoundRpmMin 	500
SoundRpmMax 	1800
SoundStartDelay	2000
SoundGearNum	2
SoundRpmMin1	500
SoundRpmMax1	1200
SoundRpmTime1	5000
SoundRpmMin2	1000
SoundRpmMax2	1800
SoundRpmTime2	5000
SoundRpmEven	1450
SoundRpmDeltaUp	200
SoundRpmDeltaDown	400
SoundTrack  	!!!sdkfz250_track
SoundStart  	!!!sdkfz232_motor_start
SoundStop   	!!!sdkfz232_motor_stop
HeardRangeWork  30

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
Animator    	Sdkfz250_Driver
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out
VisSector	True
VisSector0      Vdriver_0 -30 30 0.5
VisSector1      Vdriver_1 -30 30 0.5
VisSector2      Vdriver_2 -30 30 0.5
VisSector3      Vdriver_3 -30 30 0.5

[CrewPlacement_Passenger]
Type        	CrewPlacement
Name        	Passenger
Job         	Passenger
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
Animator    	Sdkfz250_Commander
HierNode    	Hook_Passenger_1
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out
VisBlind	True

[CrewPlacement_Passenger2]
Type        	CrewPlacement
Name        	Passenger2
Job         	Passenger2
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
Animator    	Sdkfz250_Passenger
HierNode    	Hook_Passenger_2
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out
VisBlind	True

[CrewPlacement_Passenger3]
Type        	CrewPlacement
Name        	Passenger3
Job         	Passenger3
Dispatcher  	infantry.cpp
Hatch       	PassengerHatch
Animator    	Sdkfz250_Passenger
HierNode    	Hook_Passenger_3
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out
VisBlind	True

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	7_92mm_MG_34
Hatch       	PassengerHatch
Animator    	Sdkfz250_Shooter
HierNode    	Mask
OffsetMode  	Anim
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	driver
Hook_Out    	driver_out

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Driver
Crew01_Job  	Driver
Crew01_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Schutze
Crew01_R_Rank	Gefreiter
Crew01_V_Rank	Gefreiter
Crew01_E_Rank	Obergefreiter
Crew01_N_BpSet1	Luger_P08_2xM_39
Crew01_R_BpSet1	Luger_P08_2xM_39
Crew01_V_BpSet1	Luger_P08_2xM_39
Crew01_E_BpSet1	Luger_P08_2xM_39
Crew02_CP   	Shooter
Crew02_Job  	Shooter
Crew02_Unit 	Data/Units/Human/Ger/Infantry_afrika
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Gefreiter
Crew02_R_Rank	Obergefreiter
Crew02_V_Rank	Obergefreiter
Crew02_E_Rank	Obergefreiter
Crew02_N_BpSet1	MachineGun_MG_34_Walter_P38_6xMag_2xM_39
Crew02_R_BpSet1	MachineGun_MG_34_Walter_P38_6xMag_2xM_39
Crew02_V_BpSet1	MachineGun_MG_34_Walter_P38_6xMag_2xM_39
Crew02_E_BpSet1	MachineGun_MG_34_Walter_P38_6xMag_2xM_39

[Wheel_Wheel_Left]
Type        	Wheel
Name        	Wheel_Left
Side        	Left
WheelBase   	2.56
WheelChunk  	KP1
SpeedMultiplier	130
DamageType  	Normal
Collisions  	x_kp1 
AimCollisions  	x_kp1
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Left1_Side
//DamageRect2 	Wheel_Left1_Top
Links       	Hull

[Wheel_Wheel_Right]
Type        	Wheel
Name        	Wheel_Right
Side        	Right
WheelBase   	2.56
WheelChunk  	KP2
SpeedMultiplier	130
DamageType  	Normal
Collisions  	x_kp2
AimCollisions  	x_kp2 
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
//DamageRect1 	Wheel_Right1_Side
//DamageRect2 	Wheel_Right1_Top
Links       	Hull

[Track_Left]
Type        	Track
Name        	Track_Left
Side        	Left
Bone        	TR1
TrackEffect 	Effects\Track\Track_001.eff
SpeedMultiplier	170
TrackSpeedMultiplier	-18
Prefix      	k kz
DamageType  	Normal
Collisions  	x_tr1 
AimCollisions  	x_tr1
Health      	1100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
//DamageRect1 	TruckL_Side
//DamageRect2 	TruckL_Top
Links       	Hull

[Track_Right]
Type        	Track
Name        	Track_Right
Side        	Right
Bone        	TR2
TrackEffect 	Effects\Track\Track_001.eff
SpeedMultiplier	170
TrackSpeedMultiplier	-18
Prefix      	k kz
DamageType  	Normal
Collisions  	x_tr2 
AimCollisions  	x_tr2
Health      	1100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
//DamageRect1 	TruckR_Side
//DamageRect2 	TruckR_Top
Links       	Hull

[VehicleSkin_GerSummer1]
Type        	VehicleSkin
Name        	GerSummer1
Skin        	Summer1
Division    	GerEmptyBlack
Date1       	01.01.1939 31.12.1945
Camouflage	1

[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	True
TractorHook 	zacep_1
isPassenger 	True
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_Main]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	15
Group1_Item01	Magazines\Ger\7_92mm_MG_34_magazin 15