[VisibleAnimsTables]
  0 Ai/Animator/SMesh/HumansTables.ini
[States]
  0 Stay
  1 Spy
  2 Lay
  3 Walk
  4 Run
  5 Crawl
  6 Spy Walk
  7 Spy Run
  8 Wounded
  9 Aim Stay
  10 Aim Spy
  11 Aim Lay
  12 Aim Walk
  13 Aim Run
  14 Aim Spy Walk
  15 Aim Spy Run
  16 Aim Trench
[Commnads]
  0 Idle
  1 Hit
  2 Trench_IN
  3 Trench_OUT
  4 Aim_Tranch
  5 Park_Tranch
  6 Walk
  7 Crawl
  8 Move
  9 Move Fast
  10 Spy Walk
  11 Run Spy
  12 Stop
  13 Death
  14 Back Death
  15 Item Hands to Ground
  16 Item BackBack to Ground
  17 Item Ground to Hands
  18 Item Ground to BackPack
  19 Aim
  20 Shoot
  21 Stop Shoot
  22 One Shoot
  23 Park
  24 Reload
  25 Item BackPack to Hands
  26 Item Hands to BackPack
  27 Wounded
  28 Treat
  29 Flinch
  30 Lay
  31 Spy
  32 Stay
  33 Mortal Combat
  34 Strafe Right
  35 Rotate Left
  36 Rotate Right 
