
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_hull1 x_hull3 x_hull4 x_hull5 x_hull6 x_hull7
AimCollisions   x_hull1
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	25	25	25	30	15	11
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	Turret 75mm_Ansaldo_75_18_M34 Commander Diesel Driver Loader 
Volume		Main

[Turret_Turret]
Type        	Turret
Name        	Turret
Bone        	Hull
DamageType  	Normal
Collisions  	x_hull2 x_zip3 x_lk3 x_lk4
AimCollisions   x_hull2
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	25	25	25	50	9	9
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	75mm_Ansaldo_75_18_M34 Commander Driver  Loader Hull
Volume		Main

[WeaponStatic_75mm_Ansaldo_75_18_M34]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	75mm_Ansaldo_75_18_M34
Parent      	Hull
IconName    	WeaponStatic\Medium_gun.mat
Gun         	Ita\75mm_Ansaldo_75_18_M34
SignNode    	Hook_75mm_StuK_37_L24
SignType    	Generic
Hooks       	Hook_75mm_StuK_37_L24
ParkAngle   	0
DamageType  	Normal
Collisions  	x_Stvol 
AimCollisions   x_Stvol
Health      	250
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10     10
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
DamageRect1 	gun
DamageRect2 	gun
Links       	Turret

[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Decorator_Antenna_Zip]
Type        	Decorator
Name        	Antenna_Zip
DamageType  	Normal
//Collisions  	x_antenna x_zip1 x_zip2 x_zip4 x_zip5 x_zip6 x_zip7 x_zip8 x_zip9 x_zip10 x_fara1 x_fara2 x_hull10 x_hull11 x_hull12 x_hull13
Collisions  	x_antenna x_zip1 x_zip2 x_zip4 x_zip5 x_zip6 x_zip7 x_zip8 x_zip9 x_zip10 x_fara1 x_fara2 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1




[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_bort11 x_bort21 x_hull8 x_hull9
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull


[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Head
Health      	440
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	50	50	50	50	50	50
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	75mm_Ansaldo_75_18_M34 Turret Commander Driver Loader 
isKillLinkedOnDeath	True
Volume		Main
NeedSecondarySplashFragForInternal	True

[Armored_Transm]
Type        	Armored
Name        	Transm
DamageType  	Normal
Collisions	x_transm1 x_transm2
//AimCollisions	x_transm1 x_transm2
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
//Links       	LeftTrack RightTrack Diesel
//isKillLinkedOnDeath	True
//NeedSecondarySplashFragForInternal True
//DamageRect1 	hull
//DamageRect2 	hull

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_bz1 x_bz2
AimCollisions   x_engine
Health      	220
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
DamageRect1 	hull
DamageRect2 	hull
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!pziii_motor
SoundRpmMin 	500
SoundRpmMax 	1500
SoundStartDelay	2000
SoundGearNum	1
SoundRpmEven	1300
SoundRpmDeltaUp	200
SoundRpmDeltaDown	200
SoundTrack  	!!!pziii_track
SoundStart  	!!!pziii_motor_start
SoundStop   	!!!pziii_motor_stop

[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Shooter
Weapon1     	75mm_Ansaldo_75_18_M34
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	Semovente_DA_75_18_M40_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Commander 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0      VCommander_01 -35 35 4
VisSector1      VCommander_02 -35 35 4
//VisSector2      VCommander_03 -10 10 2
//VisSector3      VCommander_04 -10 10 2
//VisSector4      VCommander_05 -10 10 2
//VisSector5      VCommander_06 -10 10 2
//VisSector6      VCommander_07 -10 10 2
VisSector3      VCommander_08 -35 35 4

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Semovente_DA_75_18_M40_Driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver 
External    	False
Hook_In     	Driver
Hook_Out    	Driver_out
VisSector0      VDriver_01 -30 30 1


[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Weapon1     	75mm_Ansaldo_75_18_M34
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	Semovente_DA_75_18_M40_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Loader 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0      VLoader_01 -40 40 1
VisSector1      VLoader_02 -40 40 1

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Shooter
Crew01_Unit 	Data/units/human/ita/afrika_tankman
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergente
Crew01_R_Rank	Caporale
Crew01_V_Rank	Caporale
Crew01_E_Rank	Tenente
Crew01_N_BpSet1	Commander
Crew01_R_BpSet1	Commander
Crew01_V_BpSet1	Commander
Crew01_E_BpSet1	Commander
Crew02_CP   	Driver
Crew02_Job  	Driver
Crew02_Unit 	Data/units/human/ita/afrika_tankman
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew02_N_BpSet1	Commander
Crew02_R_BpSet1	Commander
Crew02_V_BpSet1	Commander
Crew02_E_BpSet1	Commander
Crew03_CP   	Loader
Crew03_Job  	Loader
Crew03_Unit 	Data/units/human/ita/afrika_tankman
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew03_N_BpSet1	Commander
Crew03_R_BpSet1	Commander
Crew03_V_BpSet1	Commander
Crew03_E_BpSet1	Commander


[LeftTrack]
Type        	Track
Name        	LeftTrack
Side        	Left
Bone        	TR1
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	145
TrackSpeedMultiplier	6
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr1 
Health      	1400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15	15
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Diesel 
DamageRect1 	track_left
DamageRect2 	track_left
Links       	Hull

[RightTrack]
Type        	Track
Name        	RightTrack
Side        	Right
Bone        	TR2
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	145
TrackSpeedMultiplier	6
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr2 
Health      	1400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15	15
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Diesel 
DamageRect1 	track_right
DamageRect2 	track_right
Links       	Hull

[VehicleSkin_ItaSummer1]
Type        	VehicleSkin
Name        	ItaSummer1
Skin        	Summer1
Division    	itaEmptyBlack
Date1       	01.01.1939 31.12.1945
Camouflage   1


[VehicleSkin_Centauro]
Type             VehicleSkin
Name              Centauro
Skin             Summer1
Division          Centauro
Date1            01.01.1939 31.12.1945
Camouflage   1

[VehicleSkin_Ariete]
Type             VehicleSkin
Name              Ariete
Skin             Summer1
Division          Ariete
Date1            01.01.1939 31.12.1945
Camouflage   1


[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DieEffect	Backpack_Destroy
DamageType  	Normal
Collisions  	x_ammo1 x_ammo2  
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	False
isCritical  	False

[BackPackSet_MixedAT]
Type        	BackPackSet
Name        	MixedAT
Group1_MaxItems	44
Group1_Item01	Magazines\Ita\75mm_Granata_M32_HE 24
Group1_Item02	Magazines\Ita\75mm_EPS_M42_HEAT 20
//Group1_Item03	Magazines\Ita\75mm_M34_APHE 18

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	44
Group1_Item01	Magazines\Ita\75mm_Granata_M32_HE 26
Group1_Item02	Magazines\Ita\75mm_EPS_M42_HEAT 10
Group1_Item03	Magazines\Ita\75mm_M34_APHE 8


