
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_hull1 x_hull3 x_hull5 x_hull6 x_hull7 
AimCollisions	x_hull1
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	30	25	25	25	14	6
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	BackPack  Diesel Driver  MachineGunner Superstructure Shooter Commander
Volume		Main

[Armored_Superstructure]
Type        	Armored
Name        	Superstructure
DamageType  	Normal
Collisions  	x_hull2 x_hull4 x_hull14 x_lk6 x_lk5 x_Mask2 x_zip3
AimCollisions	x_hull2
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	30	25	25	25	14	12
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	8mm_Breda_38_bow Commander BackPack Diesel Driver MachineGunner Shooter Hull Turret
Volume		Main
AttackModeArea  Mid



[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_hull8 x_hull9 
Health      	5000
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[Turret_Turret]
Type        	Turret
Name        	Turret
Bone        	Turret
DamageType  	Normal
Collisions  	x_Head1  x_lk3 x_lk4
AimCollisions	x_Head1
Health          	900
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	37	25	25	25	14	13
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	47mm_M39 Commander Shooter Superstructure BackPack 8mm_Breda_38_Twin
SoundAim    	!!!Turret_rotate_gidravlik
Volume		Main
HeardRangeTurn  5

[WeaponStatic_47mm_M39]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	47mm_M39
Parent      	Turret
IconName    	WeaponStatic\Medium_gun.mat
Gun         	Ita\47mm_Cannone_da_47_32_M35
SignNode    	Hook_47mm_M39
SignType    	Generic
Hooks       	Hook_47mm_M39
DamageType  	Normal
Collisions  	x_Stvol
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	17	17	17	17	17	17
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	8mm_Breda_38_Twin Turret

[WeaponStatic_8mm_Breda_38_Bow]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	Bow
RatingType  	Machine_Gun
Name        	8mm_Breda_38_Bow 
Parent      	Hull
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ita\8mm_Breda_38
SignNode    	Hook_8mm_Breda_38_Bow_left
SignType    	Generic
Hooks       	Hook_8mm_Breda_38_Bow_left Hook_8mm_Breda_38_Bow_right 
DamageType  	Normal
Collisions  	x_Mgun2 x_Mgun3 
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8	
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
DamageRect1 	mgun
DamageRect2 	mgun
Links       	Hull

[WeaponStatic_8mm_Breda_38_Twin]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	Twin
RatingType  	Machine_Gun
Name        	8mm_Breda_38_Twin
Parent      	Turret
IconName    	WeaponStatic\Machinegun.mat
Gun         	Ita\8mm_Breda_38
SignNode    	Hook_8mm_Breda_38_Twin
SignType    	Generic
Hooks       	Hook_8mm_Breda_38_Twin
DamageType  	Normal
External    	True
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
Collisions  	x_Mgun1

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Hatch_ShooterHatch]
Type        	Hatch
Name        	ShooterHatch
Parent      	Turret
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Decorator_Antenna_Headlights]
Type        	Decorator
Name        	Antenna_Headlights
DamageType  	Normal
Collisions  	x_antenna x_fara1 x_fara2 
Health      	152
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_Zip]
Type        	Decorator
Name        	Zip
DamageType  	Normal
Collisions  	x_zip1 x_zip2 x_zip4 x_zip5  x_zip6 x_zip7 x_zip8 x_zip9 
Health      	152
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Mask1 
Health      	304
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	37	37	37	37	37	37
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	47mm_M39 Turret Shooter Commander  8mm_Breda_38_Twin
isKillLinkedOnDeath	True
Volume		Main
NeedSecondarySplashFragForInternal True

[Armored_Transm]
Type        	Armored
Name        	Transm
DamageType  	Normal
Collisions	x_transm1 x_transm2
//AimCollisions	x_transm1 x_transm2
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	6	6	6	6	6	6
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
//Links       	LeftTrack RightTrack Diesel
//isKillLinkedOnDeath	True
//NeedSecondarySplashFragForInternal True
//DamageRect1 	hull
//DamageRect2 	hull

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_bz1 x_bz2 x_engine
AimCollisions	x_engine 
Health      	152
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
//DamageRect1 	Diesel_Side
//DamageRect2 	Diesel_Top
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!m5a1_motor
SoundRpmMin 	400
SoundRpmMax 	1500
SoundStartDelay	3000
SoundGearNum	1
SoundRpmEven	1300
SoundRpmDeltaUp	200
SoundRpmDeltaDown	200
SoundTrack  	!!!m5a1_track
SoundStart  	!!!m5a1_motor_start
SoundStop   	!!!m5a1_motor_stop
HeardRangeWork  30

[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	47mm_M39
Weapon2     	8mm_Breda_38_Twin
Hatch       	ShooterHatch
Animator    	Carro_Armato_M13_40_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Shooter  
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out   
VisSector1 VShooter_01 -22 22 1
VisSector2 VShooter_02 -22 22 1
VisSector3 VShooter_03 -22 22 1
VisSector4 VShooter_04 -22 22 1
VisSector5 VShooter_05 -22 22 1
VisSector6 VShooter_06 -22 22 1
VisSector7 VShooter_07 -22 22 1
VisSector8 VShooter_08 -22 22 1
VisSector9 VShooter_09 -40 40 1

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Carro_Armato_M13_40_Driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver 
External    	False
Hook_In     	Driver
Hook_Out    	Driver_out
VisSector1 VDriver_01 -60 60 1
VisSector2 VDriver_02 -20 20 1
VisSector3 VDriver_03 -15 15 1

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter 
Job         	Shooter 
Dispatcher  	infantry.cpp
Weapon1     	47mm_M39
Weapon2     	8mm_Breda_38_Twin
Hatch       	ShooterHatch
Animator    	Carro_Armato_M13_40_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal 
Collisions  	x_Commander 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0 VCommander_01 -20 20 2
VisSector8  VCommander_10 -30 30 1

 
[CrewPlacement_MachineGunner]
Type        	CrewPlacement
Name        	MachineGunner
Job         	MachineGunner
Dispatcher  	infantry.cpp
Weapon1     	8mm_Breda_38_Bow
Hatch       	DriverHatch
Animator    	Carro_Armato_M13_40_Driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Loader 
External    	False
Hook_In     	Driver
Hook_Out    	Driver_out
VisSector0 VLoader_01 -10 10 1
VisSector1 VLoader_02 -40 40 1
VisSector2 VLoader_03 -15 15 1

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Loader
Crew01_Unit 	Data/units/human/ita/afrika_tankman
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergente
Crew01_R_Rank	Caporale
Crew01_V_Rank	Caporale
Crew01_E_Rank	Tenente
Crew01_N_BpSet1	Commander
Crew01_R_BpSet1	Commander
Crew01_V_BpSet1	Commander
Crew01_E_BpSet1	Commander
Crew02_CP   	Driver
Crew02_Job  	Driver
Crew02_Unit 	Data/units/human/ita/afrika_tankman
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew02_N_BpSet1	Commander
Crew02_R_BpSet1	Commander
Crew02_V_BpSet1	Commander
Crew02_E_BpSet1	Commander
Crew03_CP   	Shooter
Crew03_Job  	Shooter
Crew03_Unit 	Data/units/human/ita/afrika_tankman
Crew03_N_Level	Novice
Crew03_R_Level	Novice
Crew03_V_Level	Regular
Crew03_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew03_N_BpSet1	Commander
Crew03_R_BpSet1	Commander
Crew03_V_BpSet1	Commander
Crew03_E_BpSet1	Commander
Crew04_CP   	MachineGunner
Crew04_Job  	MachineGunner
Crew04_Unit 	Data/units/human/ita/afrika_tankman
Crew04_N_Level	Novice
Crew04_R_Level	Novice
Crew04_V_Level	Regular
Crew04_E_Level	Veteran
Crew02_N_Rank	Soldato
Crew02_R_Rank	Soldato
Crew02_V_Rank	Soldato_selto
Crew02_E_Rank	Soldato_selto
Crew04_N_BpSet1	Commander
Crew04_R_BpSet1	Commander
Crew04_V_BpSet1	Commander
Crew04_E_BpSet1	Commander


[LeftTrack]
Type        	Track
Name        	LeftTrack
Side        	Left
Bone        	tr1
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	165
TrackSpeedMultiplier	8.4
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr1 
AimCollisions	x_tr1
Health      	1400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15	15
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[RightTrack]
Type        	Track
Name        	RightTrack
Side        	Right
Bone        	tr2
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	165
TrackSpeedMultiplier	8.4
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr2 
AimCollisions	x_tr2
Health      	1400
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	15	15	15	15	15	15
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[VehicleSkin_ItaSummer1]
Type        	VehicleSkin
Name        	ItaSummer1
Skin        	Summer1
Division    	itaEmptyBlack
Date1       	01.01.1939 31.12.1945
Camouflage   1


[VehicleSkin_Centauro]
Type             VehicleSkin
Name              Centauro
Skin             Summer1
Division          Centauro
Date1            01.01.1939 31.12.1945
Camouflage   1

[VehicleSkin_Ariete]
Type             VehicleSkin
Name              Ariete
Skin             Summer1
Division          Ariete
Date1            01.01.1939 31.12.1945
Camouflage   1

[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	False
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_MixedAT]
Type        	BackPackSet
Name        	MixedAT
Group1_MaxItems	87
Group1_Item01	Magazines\Ita\47mm_M35_APHE 52
Group1_Item02	Magazines\Ita\47mm_Granata_M35_HE 35
Group2_MaxItems	118
Group2_Item01	Magazines\Ita\8mm_Breda_38_2 48
Group2_Item02	Magazines\Ita\8mm_Breda_38_AP_2 12

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	87
Group1_Item01	Magazines\Ita\47mm_M35_APHE 35
Group1_Item02	Magazines\Ita\47mm_Granata_M35_HE 52
Group2_MaxItems	118
Group2_Item01	Magazines\Ita\8mm_Breda_38_2 48
Group2_Item02	Magazines\Ita\8mm_Breda_38_AP_2 12



