
[Hull_Hull]
Type        	Hull
Name        	Hull
DamageType  	Normal
Collisions  	x_hull1 x_hull4 x_lk1 x_lk2
AimCollisions	x_hull1 x_hull4 
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	33	28	28	28	9	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	True
Links       	BackPack Commander Diesel Driver  Shooter Loader Turret 
Volume		Main

[Armored_DriverTow]
Type        	Armored
Name        	DriverTow
DamageType  	Normal
Collisions  	x_hull5
AimCollisions	x_hull5
Health      	1320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	33	28	28	28	9	10
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	BackPack Commander Diesel Driver  Shooter Loader Turret 
Volume		Main

[Turret_Turret]
Type        	Turret
Name        	Turret
Bone        	Turret
DamageType  	Normal
Collisions  	x_Head1
AimCollisions	x_Head1
Health          	1000
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	52	30	24	24	12	12
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	57mm_OQF_Mk_III Commander Loader Shooter Hull
SoundAim    	!!!Turret_rotate_electro
Volume		Main
HeardRangeTurn  5

[WeaponStatic_57mm_OQF_Mk_III]
Type        	WeaponStatic
WeaponType  	Gun
Variety     	Primary
RatingType  	Gun
Name        	57mm_OQF_Mk_III
Parent      	Turret
IconName    	WeaponStatic\Medium_gun.mat
Gun         	UK\57mm_QQF_Mk_III
SignNode    	Hook_57mm_OQF_Mk_III
SignType    	Generic
Hooks       	Hook_57mm_OQF_Mk_III
DamageType  	Normal
Collisions  	x_Stvol 
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	17	17	17	17	17   17
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	7_92mm_BESA Turret


[WeaponStatic_7_92mm_BESA]
Type        	WeaponStatic
WeaponType  	Machine_Gun
Variety     	Twin
RatingType  	Machine_Gun
Name        	7_92mm_BESA
Parent      	Turret
IconName    	WeaponStatic\Machinegun.mat
Gun         	UK\7_92mm_BESA
SignNode    	Hook_7_92mm_BESA
SignType    	Generic
Hooks       	Hook_7_92mm_BESA
DamageType  	Normal
External    	True
Health      	100
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	14.5	8	8	8	5	8
Collisions  	x_Mgun1

[Hatch_CommanderHatch]
Type        	Hatch
Name        	CommanderHatch
Parent      	Turret
AnimHatchOpen	ANIM_OPEN_HATCH_COMM
AnimHatchClose	ANIM_CLOSE_HATCH_COMM
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Hatch_DriverHatch]
Type        	Hatch
Name        	DriverHatch
Parent      	Hull
AnimHatchOpen	ANIM_OPEN_HATCH_DRIVER
AnimHatchClose	ANIM_CLOSE_HATCH_DRIVER
SoundHatchOpen	!!!hatch_open
SoundHatchClose	!!!hatch_close

[Decorator_Fuel_ext]
Type        	Decorator
Name        	Fuel_ext
DamageType  	Normal
Collisions  	x_bz1 
Health      	160
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_Bort_Left]
Type        	Decorator
Name        	Bort_Left
DamageType  	Normal
Collisions  	x_Bort_hull_1 x_Bort_hull_3 x_Bort_hull_5 x_Bort_hull_7
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_Bort_Right]
Type        	Decorator
Name        	Bort_Right
DamageType  	Normal
Collisions  	x_Bort_hull_2 x_Bort_hull_4 x_Bort_hull_6 x_Bort_hull_8
Health      	200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Decorator_Headlight_Zip]
Type        	Decorator
Name        	Headlight_Zip
DamageType  	Normal
Collisions  	x_Antenna1 x_Antenna2 x_fara1 x_fara2 x_fara3 x_zip1 x_zip2 x_zip3 x_zip4 x_zip5 x_zip6 x_zip7 
Health      	160
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	True
ArmorMTL    	EQUIPMENT
IsBox       	False
isCritical  	False
DamageThreshold 1

[Armored_Fenders]
Type        	Armored
Name        	Fenders
DamageType  	Normal
Collisions  	x_Hull3 x_Hull2 x_Hull6 x_Hull7 x_Hull8 x_Hull9 x_Exhaust_pipe2 x_Exhaust_pipe1
Health      	5000
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	8	8	8	8	8	8
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull
DamageThreshold 1

[Armored_Mask]
Type        	Armored
Name        	Mask
DamageType  	Normal
Collisions  	x_Mask1 x_Mask2 
Health      	320
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	52	52	52	52	52	52
External    	True
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	57mm_OQF_Mk_III 7_92mm_BESA Turret Commander  Shooter
isKillLinkedOnDeath	True
Volume		Main
NeedSecondarySplashFragForInternal True

[Armored_Transm]
Type        	Armored
Name        	Transm
DamageType  	Normal
Collisions	x_transm1
//AimCollisions	x_transm1
Health      	300
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	10	10	10	10	10	10
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
//Links       	LeftTrack RightTrack Diesel
//isKillLinkedOnDeath	True
//NeedSecondarySplashFragForInternal True
//DamageRect1 	hull
//DamageRect2 	hull

[Diesel]
Type        	Diesel
Name        	Diesel
DamageType  	Normal
Collisions  	x_engine x_bz2 x_bz3
AimCollisions	x_engine
Health      	265
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	5	5	5	5	5	5
External    	False
ArmorMTL    	Steel
IsBox       	True
isCritical  	False
Links       	Hull
DieEffect	Diesel_Normal_Destroy
SoundEngine 	!!!rolls_royce_motor
SoundRpmMin 	500
SoundRpmMax 	3200
SoundStartDelay	900
SoundGearNum	1
SoundRpmEven	2900
SoundRpmDeltaUp	100
SoundRpmDeltaDown	200
SoundTrack  	!!!rolls_royce_track
SoundStart  	!!!rolls_royce_motor_start
SoundStop   	!!!rolls_royce_motor_stop
HeardRangeWork  30




[CrewPlacement_Commander]
Type        	CrewPlacement
Name        	Commander
Job         	Commander
Dispatcher  	infantry.cpp
Hatch       	CommanderHatch
Animator    	Crusaider_II_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Commander 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0      VShooter_02 -22 22 1
VisSector1      VShooter_03 -22 22 1
VisSector2      VShooter_04 -22 22 1
VisSector3      VShooter_05 -22 22 1
VisSector4      VShooter_06 -22 22 1
VisSector5      VShooter_07 -22 22 1
VisSector6      VShooter_08 -22 22 1
VisSector7      VShooter_09 -22 22 1

[CrewPlacement_Driver]
Type        	CrewPlacement
Name        	Driver
Job         	Driver
Dispatcher  	infantry.cpp
Hatch       	DriverHatch
Animator    	Crusaider_II_Driver
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Driver 
External    	False
Hook_In     	Driver
Hook_Out    	Driver_out
VisSector0      VDriver_01 -45 45 0.5

[CrewPlacement_Shooter]
Type        	CrewPlacement
Name        	Shooter
Job         	Shooter
Dispatcher  	infantry.cpp
Weapon1     	57mm_OQF_Mk_III
Weapon2     	7_92mm_BESA
Hatch       	CommanderHatch
Animator    	Crusaider_II_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Shooter 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0       VShooter_01  -10.5 10.5  1.9

[CrewPlacement_Loader]
Type        	CrewPlacement
Name        	Loader
Job         	Loader
Dispatcher  	infantry.cpp
Weapon1     	57mm_OQF_Mk_III
Weapon2     	7_92mm_BESA
Hatch       	DriverHatch
Animator    	Crusaider_II_Commander
OffsetMode  	Anim
FreeCrew    	False
DamageType  	Normal
Collisions  	x_Loader 
External    	False
Hook_In     	Commander
Hook_Out    	Commander_out
VisSector0      VCommander_01 -22 22 1
VisSector1      VCommander_02 -22 22 1
VisSector2      VCommander_03 -22 22 1
VisSector3      VCommander_04 -22 22 1
VisSector4      VCommander_05 -22 22 1
VisSector5      VCommander_06 -22 22 1
VisSector6      VCommander_07 -22 22 1
VisSector7      VCommander_08 -22 22 1
VisSector8      VLoader_02 -30 30 0.5
VisSector9      VLoader_01 -30 30 0.5

[Hatch_Passenger1Hatch]
Type        	Hatch
Name        	Passenger1Hatch
Parent      	Hull

[Hatch_Passenger2Hatch]
Type        	Hatch
Name        	Passenger2Hatch
Parent      	Hull


[Hatch_Passenger3Hatch]
Type        	Hatch
Name        	Passenger3Hatch
Parent      	Hull


[Hatch_Passenger4Hatch]
Type        	Hatch
Name        	Passenger4Hatch
Parent      	Hull


[Hatch_Passenger5Hatch]
Type        	Hatch
Name        	Passenger5Hatch
Parent      	Hull


[Hatch_Passenger6Hatch]
Type        	Hatch
Name        	Passenger6Hatch
Parent      	Hull

[CrewPlacement_Passenger]
Type        	CrewPlacement
Name        	Passenger
Job         	Passenger
Dispatcher  	infantry.cpp
Hatch       	Passenger1Hatch
Animator    	tank_passenger1
HierNode    	passenger_1
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_1
Hook_Out    	passenger_out_1
//VisBlind	True

[CrewPlacement_Passenger2]
Type        	CrewPlacement
Name        	Passenger2
Job         	Passenger2
Dispatcher  	infantry.cpp
Hatch       	Passenger2Hatch
Animator    	tank_passenger2
HierNode    	passenger_2
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_2
Hook_Out    	passenger_out_2
//VisBlind	True

[CrewPlacement_Passenger3]
Type        	CrewPlacement
Name        	Passenger3
Job         	Passenger3
Dispatcher  	infantry.cpp
Hatch       	Passenger3Hatch
Animator    	tank_passenger3
HierNode    	passenger_3
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_3
Hook_Out    	passenger_out_3
//VisBlind	True

[CrewPlacement_Passenger4]
Type        	CrewPlacement
Name        	Passenger4
Job         	Passenger4
Dispatcher  	infantry.cpp
Hatch       	Passenger4Hatch
Animator    	tank_passenger4
HierNode    	passenger_4
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_4
Hook_Out    	passenger_out_4
//VisBlind	True

[CrewPlacement_Passenger5]
Type        	CrewPlacement
Name        	Passenger5
Job         	Passenger5
Dispatcher  	infantry.cpp
Hatch       	Passenger5Hatch
Animator    	tank_passenger5
HierNode    	passenger_5
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_5
Hook_Out    	passenger_out_5
//VisBlind	True

[CrewPlacement_Passenger6]
Type        	CrewPlacement
Name        	Passenger6
Job         	Passenger6
Dispatcher  	infantry.cpp
Hatch       	Passenger6Hatch
Animator    	tank_passenger6
HierNode    	passenger_6
OffsetMode  	Force
FreeCrew    	False
AlignMode   	None
DamageType  	Normal
External    	True
Hook_In     	passenger_in_6
Hook_Out    	passenger_out_6
//VisBlind	True

[CrewSet_Main]
Type        	CrewSet
Name        	Main
Crew01_CP   	Commander
Crew01_Job  	Commander
Crew01_Unit 	Data/Units/Human/UK/Tankman_afrika
Crew01_N_Level	Novice
Crew01_R_Level	Regular
Crew01_V_Level	Veteran
Crew01_E_Level	Elite
Crew01_N_Rank	Sergeant
Crew01_R_Rank	Staff_Sergeant
Crew01_V_Rank	Warrant_Officer
Crew01_E_Rank	2nd_Lieutenant
Crew01_N_BpSet1	Pistol_Enfield_No2_MK1_6xMag_1xGrenade_Smoke
Crew01_R_BpSet1	Pistol_Enfield_No2_MK1_6xMag_1xGrenade_Smoke
Crew01_V_BpSet1	Pistol_Enfield_No2_MK1_6xMag_1xGrenade_Smoke
Crew01_E_BpSet1	Pistol_Enfield_No2_MK1_6xMag_1xGrenade_Smoke
Crew02_CP   	Driver
Crew02_Job  	Driver
Crew02_Unit 	Data/Units/Human/UK/Tankman_afrika
Crew02_N_Level	Novice
Crew02_R_Level	Regular
Crew02_V_Level	Veteran
Crew02_E_Level	Elite
Crew02_N_Rank	Private
Crew02_R_Rank	Lance_Corporal
Crew02_V_Rank	Corporal
Crew02_E_Rank	Corporal
Crew02_N_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew02_R_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew02_V_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew02_E_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew03_CP   	Shooter
Crew03_Job  	Shooter
Crew03_Unit 	Data/Units/Human/UK/Tankman_afrika
Crew03_N_Level	Novice
Crew03_R_Level	Regular
Crew03_V_Level	Veteran
Crew03_E_Level	Elite
Crew03_N_Rank	Lance_Corporal
Crew03_R_Rank	Corporal
Crew03_V_Rank	Sergeant
Crew03_E_Rank	Sergeant
Crew03_N_BpSet1	Machine_Gun_Bren_Mk1_6xMag_Pistol_Enfield_No2_MK1_6xMag
Crew03_R_BpSet1	Machine_Gun_Bren_Mk1_6xMag_Pistol_Enfield_No2_MK1_6xMag
Crew03_V_BpSet1	Machine_Gun_Bren_Mk1_6xMag_Pistol_Enfield_No2_MK1_6xMag
Crew03_E_BpSet1	Machine_Gun_Bren_Mk1_6xMag_Pistol_Enfield_No2_MK1_6xMag
Crew04_CP   	Loader
Crew04_Job  	Loader
Crew04_Unit 	Data/Units/Human/UK/Tankman_afrika
Crew04_N_Level	Novice
Crew04_R_Level	Regular
Crew04_V_Level	Veteran
Crew04_E_Level	Elite
Crew04_N_Rank	Lance_Corporal
Crew04_R_Rank	Corporal
Crew04_V_Rank	Sergeant
Crew04_E_Rank	Sergeant
Crew04_N_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew04_R_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew04_V_BpSet1	Pistol_Enfield_No2_MK1_6xMag
Crew04_E_BpSet1	Pistol_Enfield_No2_MK1_6xMag

[LeftTrack]
Type        	Track
Name        	LeftTrack
Side        	Left
Bone        	TR1
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	160
TrackSpeedMultiplier	-5.2
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr1 
AimCollisions	x_tr1
Health      	2200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	20.5	19.5	20.5	20.5	20.5	20.5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[RightTrack]
Type        	Track
Name        	RightTrack
Side        	Right
Bone        	TR2
TrackEffect     Effects\Track\Track_001.eff
SpeedMultiplier	160
TrackSpeedMultiplier	-5.2
Prefix      	k kp kz
DamageType  	Normal
Collisions  	x_tr2 
AimCollisions	x_tr2
Health      	2200
//Armor		Front	Back	Left	Right	Top 	Bottom
Armor       	20.5	19.5	20.5	20.5	20.5	20.5
External    	True
ArmorMTL    	Steel
IsBox       	False
isCritical  	False
Links       	Hull

[VehicleSkin_UKSummer1]
Type        	VehicleSkin
Name        	UKSummer
Skin        	Summer1
Division    	UkEmpty_circle
Date1       	01.01.1939 31.12.1945
Camouflage   1

[VehicleSkin_UKSummer2]
Type        	VehicleSkin
Name        	UKSummer2
Skin        	Summer1
Division    	UkEmpty_Quad
Date1       	01.01.1939 31.12.1945
Camouflage   1

[VehicleSkin_UKSummer3]
Type        	VehicleSkin
Name        	UKSummer3
Skin        	Summer1
Division    	UkEmpty_Triangle
Date1       	01.01.1939 31.12.1945
Camouflage   1

[SimpleAbilities_SimpleAbilities]
Type        	SimpleAbilities
Name        	SimpleAbilities
isTrailer   	False
isTractor   	False
isPassenger 	True
DestroyOnEmptyBackpack	False

[BackPack]
Type        	BackPack
Name        	BackPack
DamageType  	None
External    	False

[BackPackSet_Mixed]
Type        	BackPackSet
Name        	Mixed
Group1_MaxItems	22
Group1_Item01	Magazines\UK\7_92mm_BESA 16
Group1_Item02	Magazines\UK\7_92mm_BESA_AP 6
Group2_MaxItems	73
Group2_Item01	Magazines\UK\57mm_Mk_IIIT_AP  73
